I used Zbrush for sculpting, UV Layout and Maya for rendering and some animation.
I also used Softimage Face robot for facial rigging and animation and Endorphine for some simulated animation.
I used to be a Avid editor and 3D modeler and animator in a post house in Ortigas.
I studied animation and film at Mowelfund.
Experience: 10+ years
I used to be a 3D animator/modeler in a post-production house. Mostly in a tv advertising.
Experience: 10+ years
This is my primary character design tool.
Experience: 1 - 2 years
Experience: 1 - 2 years
Experience: 1 - 2 years
Experience: 1 - 2 years
“I have a team of 6 VA's that pretty much do everything for me”
Elishama Jiles
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