Gig
$595 one time, possible ongoing
TBD
Aug 11, 2025
I am seeking a developer to create an app to automate tasks in MMO RPG game. It must function as a client capable of managing many game accounts simultaneously and as middleware between the game's Windows client (Unity, I believe)
Requirements:
• Platform: Windows client only (the game appears to be developed in Unity). Android and iPhone clients exist but are outside the scope.
• Technology: Preferably C# using Windows Forms, though other robust solutions may be considered.
Required Features:
• Ability to efficiently handle and manage simultaneous logins and instances.
• Automating core game activities such as performing tasks, locating and interacting with items on the world map, resource collection, combat automation, inventory management, etc.
• Universal settings applicable to all accounts with support for custom overrides per individual account.
• Robust error handling, automatic reconnection logic, and resilience to network issues.
• Efficient multithreading or asynchronous capabilities to ensure optimal performance with minimal CPU and memory usage.
• Built-in logging and analytics for monitoring and troubleshooting purposes.
Deliverables:
• Initial automation tasks and examples that clearly demonstrate API interactions and task automation. You are not required to build out all automation tasks; the goal is to provide a solid foundation that I can continue to expand upon.
• Complete documentation outlining the game's API, including clear instructions for how to add or modify automated tasks within this project.
• Clearly structured, maintainable source code with detailed inline comments.
• Unit and integration tests ensuring the reliability of automation features.
Compliance and Risk:
• The game utilizes an anti-cheat system, which you must be capable of navigating discretely and efficiently. Specific details will be discussed privately.
• Automation must be designed with discretion and robustness to minimize detection.
Workflow and Communication:
• Daily project updates via a mutually agreed-upon communication channel.
• A functional prototype is expected within 5 days of project initiation.
Ownership and Future Collaboration:
• Program, source code and documentation created will be fully owned by me.
• Successful completion and high-quality work may result in you being hired to continue working on this project with me.
If interested, please provide examples of previous game automation experience and detail your proficiency in the relevant skills listed above..