Part Time
$750/month
15
Oct 9, 2026
We are a small studio making online slot games. Our games star soft, jelly-like characters, and we need an animator who can make them feel alive. This is ongoing part-time work, not a one-off gig.
The job
* About 15 hours a week, $750 per month, paid monthly.
* Remote. Work when you like; we need a reply within one working day and a short progress update twice a week.
* You animate characters, symbols and win effects in Spine from layered art we supply (PSD plus separate PNGs). You do not need to paint or design.
What you will make in a typical month
* Two hero character: rig plus 4–6 animations (idle, reactions, a big-win moment).
* 8–12 symbol animations (idle and win), or a set of animated titles and win screens.
* Fixes and small changes to earlier work.
You must have
* Spine 4.2 Professional (your own licence) and solid experience with weighted meshes.
* Proof you can animate soft bodies: squash and stretch that keeps volume, follow-through, overlap. Stiff cut-out puppets are not what we want.
* Clean files: named bones and animations, seamless loops, animations that start and end on the rest pose.
* Exports that run in a game: JSON + atlas + PNG, premultiplied alpha, sensible vertex and bone counts for mobile.
* Written English good enough to follow a brief and ask questions.
Nice to have
* Slot or mobile game experience.
* Experience with Spine physics constraints and with spine-pixi or other web runtimes.
To apply, send
1. Two or three Spine animations you made. Tell us which parts were meshes.
2. Let us know if you are ready to do some test work for $50 - $100 like one character rig with 3 animations
Process
Shortlisted animators get a small paid test (one character, two or three short animations, about a day of work). The best one gets the monthly contract, starting with a one-month trial.
We own the delivered work after payment. The games are for licensed online casinos, so please apply only if you are comfortable with that.