Gig
100$
TBD
Mar 30, 2026
We are looking for an experienced Blender Artist for a gig focused on creating high-quality 3D characters. The main task for the start is to create one character, including clean modeling and a fully functional facial rig using shape keys, prepared for motion tracking and expressive animations.
Please apply only if you:
Have proven experience in Blender, especially in character modeling
Are skilled in facial rigging, including shape keys and blendshapes
Understand topology, edge flow, and optimization for animation-ready assets
Have experience with motion tracking workflows (or preparing rigs for it)
Can provide a portfolio showcasing relevant character work and facial rigs
If the initial work meets our expectations, we are open to discussing further collaboration and additional projects.
We’re looking forward to seeing your work!