Any
10
10
Aug 17, 2026
We are looking for a skilled 3D Character Artist with a strong emphasis on texture design to create high-quality, visually compelling characters. In this role, you will bring assets to life through meticulous sculpting, retopology, and detailed texturing.
Key Responsibilities
Modeling, sculpting, and retopologizing high- and low-poly 3D characters.
Designing realistic or stylized textures (PBR workflows, skin, clothing, armor, surface details).
Creating maps (diffuse, normal, specular, roughness, metallic) that suit artistic direction.
Collaborating with riggers and animators to ensure clean topology and functional deformations.
Optimizing assets for optimal performance in target engines (Unreal Engine/Unity).
Requirements & Qualifications
Proficiency in 3D software (ZBrush, Maya, Blender, 3ds Max).
Mastery of texturing software (Substance 3D Painter/Designer, Mari, Photoshop).
Strong understanding of human anatomy, proportion, form, color theory, and material properties.
Experience with real-time asset optimization, UV unwrapping, and engine integration.
How to Apply
Submit your CV and portfolio link to [Insert
Portfolio Required: Please include a link to your online portfolio or ArtStation demonstrating 3D character work and high-detail texture designs.
Email
Note: A video introduction is not required for this position.