3D Artist for Augmented Reality App

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TYPE OF WORK

Gig

SALARY

$870.00 - $1,060.00 per month AUD

HOURS PER WEEK

40

DATE UPDATED

Jul 27, 2026

JOB OVERVIEW

We're looking for a talented 3D Artist / AR Content Designer to create stunning, real-time assets for an Augmented Reality application.

You'll work closely with our software developers and designers to bring immersive mobile experiences to life, producing high-quality 3D models, animations and interactive assets that are optimised for real-time performance on iOS and Android devices.

From historical reconstructions and museum exhibits to realistic characters, your work will help create experiences that people can interact with in the real world.

About the Role

This is a gig for a single project, as our 3D Artist, you'll transform ideas into engaging AR experiences by creating beautiful, efficient and technically optimised assets for mobile applications.

You'll collaborate with developers throughout the entire production process to ensure assets perform flawlessly using our AR technology and Flutter-integrated AR applications and other real-time environments.

Responsibilities

* Create high-quality, game-ready 3D models for Augmented Reality applications.
* Produce realistic and stylised environments, props, characters and interactive objects.
* Create PBR materials, textures and lighting optimised for mobile devices.
* Develop animations, rigging and visual effects where required.
* Optimise assets to achieve excellent performance on iOS and Android.
* Work with developers to ensure assets integrate seamlessly into Unity and Flutter-based mobile applications.
* Prepare assets for ARKit, ARCore and Unity AR Foundation projects.
* Contribute to concept development, storyboarding and user experience discussions.
* Maintain consistent art direction across multiple projects.

Essential Skills

* Strong portfolio demonstrating high-quality 3D artwork.
* Experience with **Blender**, Maya, 3ds Max or Cinema 4D.
* Experience creating low-poly and high-poly models.
* Strong UV mapping, texturing and PBR workflow knowledge.
* Experience with rigging and animation.
* Understanding of optimisation techniques for real-time mobile applications.
* Ability to work from concept sketches or reference photography.
* Strong eye for detail, composition, scale and lighting.

Highly Desirable

* Experience with **Unity** asset pipelines.
* Previous experience creating assets for **Augmented Reality or Virtual Reality**.
* Knowledge of ARKit, ARCore or Spatial Computing.
* Photogrammetry or 3D scanning experience.
* Experience creating interactive animations.
* Adobe Creative Suite experience.
* Basic understanding of C# or game development workflows.
* Experience working within Agile software teams.


Send us your resume, portfolio, showreel and examples of your 3D models, animations or AR projects. We'd love to see your work.

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