2D Artist

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TYPE OF WORK

Full Time

SALARY

800

HOURS PER WEEK

40

DATE UPDATED

May 28, 2026

JOB OVERVIEW

Great slot art does two jobs at once: it sells the fantasy and stays crystal-clear at speed on a phone. We're hiring a 2D Artist who can do both.

What you'll do

Design slot symbols low-pay, premium and special with clean silhouettes that read instantly at any size
Craft game logos, title screens and key visuals that nail the theme
Build the full UI kit: buttons, panels, meters, pop-ups, bet controls, spin buttons and more
Paint backgrounds and environment art static, layered or parallax-ready
Create characters and thematic elements that tell a story at a glance
Prep clean, well-named layered assets for animation (Spine / After Effects)
Partner day to day with our Spine animator: deliver rig-ready files, talk through how each piece should move, and iterate together so art and motion lock in as one
Sketch FX drafts and visual guides to brief the VFX / animation team
Design lobby thumbnails, promo banners and feature icons
Own and grow the game's art bible / style guide
Work shoulder to shoulder with game designers, product owners and mathematicians to keep gameplay clear and readable
Optimize every asset for mobile and RGS specs format, compression, atlasing
Back LiveOps with reskins, seasonal variants and marketing drops
Who we're looking for

We're after a 2D Artist with real game-dev instincts and a sharp eye for detail. You'll produce high-quality visuals across our slot, instant, crash and table games, bringing Slotamu premium style to life. It's a great fit for someone who understands how visual clarity, game feel and mobile best practices translate directly into performance in iGaming.

Just as important: you're a strong communicator and a genuine team player. This is a tight two-person art team you and our Spine animator own the full visual layer of every game together, in constant back-and-forth so clear collaboration matters as much as raw craft.

Application Question(s):

Which game providers have you worked with, and which games did you contribute to?
Work Location: Remote

SKILL REQUIREMENT
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