I specialize in creating detailed 3D sculpts for licensed and consumer products. My work
involves translating 2D concepts and references into high-quality 3D models, focusing on
accurate proportions, sculpted details, clean forms, and production requirements. I collaborate
with creative and production teams to refine designs and deliver polished 3D assets for
collectible and product development.
Experience: 2 - 5 years
Poly Modeled and Sculpted various props, environment assets, and characters, ensuring high quality and within the deadlines. Communicated across department senior artist’s to ensure that every task and outputs comply with the client needs and requirements. Collaborated and worked closely with co-artist from the studio, conducted reports on project and tasks progress, presenting results to directors and senior artists. Prepared and shared design drafts, sketches and layouts to communicate initial progress. Sculpted high-poly characters, retopology, create UV Maps, texturing, and further optimization. 3D Assets File naming convention in a logical and descriptive manner.
Experience: 2 - 5 years
I specialize in creating detailed 3D sculpts for licensed and consumer products. My work involves translating 2D concepts and references into high-quality 3D models, focusing on accurate proportions, sculpted details, clean forms, and production requirements. I collaborate with creative and production teams to refine designs and deliver polished 3D assets for collectible and product development
Experience: 2 - 5 years
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