I have 3 years of experience in managing and maintaining applications through numerous automation and monitoring tasks. I was mostly in charge of monitoring the SQL database with which applications depended and interacted with, and resolving issues that might arise to disrupt the application's smooth operation.
I have 4 years of experience in developing new systems with which to integrate and implement with desired features and mechanics for a game product. Alongside this experience, I am knowledgeable in being a VFX Artist for a Unity-based project, as well as a Level Designer. These experiences have accumulated due to the fact that I worked for a small-scale studio, and alot of roles had to be filled by multiple persons.
Experience: 2 - 5 years
Coded layered systems to address desired features and mechanics for the product, such as a "Fog of War" system, and a pooling audio system designed in a way that it would circumvent massive performance costs and provide a pleasant gaming experience to the player as a result.
Experience: 2 - 5 years
Experience: 5 - 10 years
Experience: 1 - 2 years
Experience: 1 - 2 years
Experience: 1 - 2 years
Experience: 2 - 5 years
Experience: 2 - 5 years
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